Codename: The Anachronist


Superpowers: Super-genius, time travel


Biography: A theoretical physicist who went mad studying the effects of time travel on humans. He gathered warriors from various historical periods, armed them with anachronistic weapons, and began a rampage of terror and thievery in order to fund his further experiments.

Codename: N-Vasion


Superpowers: Various (shape-shifting, energy beams, etc.)


Biography: A band of aliens who attempt to enslave humanity by means of really terrible pop music. Their real names are unknown, but they are commonly known as The Smart One, The Cute One, The Sensitive One, The Dangerous One, and The Funny One.

Codename: Boombox


Superpowers: Sonic gun


Biography: A brilliant engineer for an electronics manufacturer, Boombox went insane from listening to too much heavy metal music. He invented a sonic gun, which fires concentrated pulses of '80's hair metal to devastating effect.

Codename: Death Plié


Superpowers: Martial arts / ballet


Biography: A talented ballet dancer in his youth, Death Plié grew tired of being teased and picked on. He invented a unique form of martial arts utilizing ballet moves. Dressed in his trademark frilly pink tutu, Death Plié serves as Starfish Head's primary henchman.

Codename: Fiero and Frostbite


Superpowers: Fire-blaster and ice-gun


Biography: Fiero and Frostbite are sisters who have pursued a life of crime. Fiero's fire-blaster shoots giant balls of fire, while Frostbite's ice-gun is capable of freezing her opponents in a solid block of ice. Despite the opposing natures of their superpowers, the two sisters are intensely devoted to one another.

Codename: Hanz


Superpowers: Teleportation


Biography: Almost nothing is known of Hanz, beyond the fact that he is The Benefactor's second-in-command, and he has teleportation abilities.

Codename: Killotron-X42


Superpowers: Invulnerability, laser weapon


Biography: A fanatical anti-human robot, Killotron-X42's ultimate goal is the destruction of all organic life. In order to strike fear in the hearts of his human foes, he dresses like a pirate.

Codename: Biker Chicks


Superpowers: Super-genius


Biography: An all-female group of thieves, the Biker Chicks consist of the leader Violet Femme and her two parters Lady X and Dames Blonde. Violet is a genius inventor and engineer and mercenary. While not a "villain" in the traditional sense, Violet is willing to work for anyone with a big enough checkbook.

Codename: Starfish Head


Superpowers: None


Biography: The wealthy leader of a huge, sprawling crime syndicate that dabbles in everything from weapons manufacturing and smuggling to genetic manipulation. Starfish Head possesses no known super-powers. His background, including how he arrived on Earth, is currently unknown.

Codename: The Benefactor


Superpowers: Unknown


Biography: A shadowy figure lurking behind the scenes in the super-villain community. He's believed to be the mastermind behind several villainous acts, but currently, his ultimate goals are a mystery.

Codename: Kroktor the Annihilator


Superpowers: Advanced alien battle-mech


Biography: An alien gladiator from a distant solar system, Kroktor was defeated in single combat by his nemesis, Agrom the Impolite. Shamed by his defeat, Kroktor fled into exile, eventually making his way to Earth. Seeing humans as weak and pathetic, Kroktor seeks to enslave the planet beneath the heel of his mighty battle-mech.

Codename: Techno-Bat


Superpowers: Flight, radar-vision


Biography: Techno-Bat was a small-time thief until he stole a mysterious relic from a museum. The relic, a bat totem from an ancient tribe, granted him the powers of a bat, including wings and radar-vision, which allows him to see in the night.

Codename: Vlastok the Decapitator


Superpowers: Necromancy


Biography: An ancient and evil wizard, Vlastok has carved a bloody swath through a hundred different worlds in his never-ending quest for power and knowledge. His sorcerous powers allow him to summon forth all manner of undead creatures to do his bidding.

Codename: Lord Grymm


Superpowers: Undead


Biography: Lord Grymm’s origins are lost in the dusty past, but it is rumored that he was once a mighty warlord and king. His tomb was discovered by Vlastok, who summoned Lord Grymm back from the lands beyond death. Lord Grymm now serves as the general of Vlastok’s undead armies. 

Codename: Fly-borg


Superpowers: Flight, cybernetic implants


Biography: Fly-borg once worked for an aerospace contractor, where he became obsessed with the notion of human flight. He began conducting horrific experiments that merged together cybernetic implants and insect genes. Once his employer found out after his research, he was immediately fired. He now leads a life of crime as he continues his pursuit of the perfect human / insect hybrid.

Codename: Headbutt


Superpowers: High density, extra-thick skull


Biography: Headbutt was only ten when he discovered that his skull was nearly indestructible. He was playing football, and sent another boy to the hospital with a well-placed headbutt. Persecuted and ridiculed throughout his life for his freakish ability, he grew bitter and resentful, eventually becoming one of Fluxington’s many super-powered criminals.

Codename: Wrench


Superpowers: Super-strength, giant wrench


Biography: Wrench was always a bit of a tomboy, fiddling with engines and motors instead of dollhouses. When she learned of her innate super-strength, she briefly experimented with becoming a super-hero, but quickly grew frustrated with the male-dominated genre. She fashioned herself a gigantic wrench, and turned to a life of super-villainy.

Codename: Crankshaft


Superpowers: Super-genius


Biography: Crankshaft is an old-school supervillain, from Fluxington’s Golden Era. He was once an A-list bad guy, but was defeated by Ricochet and Miss Magma. He quietly retired, and now spends his days puttering around in his lab, studying meta-power and superhuman abilities.